Description
Attacking the enemy from a far, Wind Archers are guided by the spirit of wind, Ventus. Ventus can be summoned to guard or fight, and can imbue its power to the bow as well as its owner. When a rational mind meets infinite freedom, a Wind Archer is born.
Skills
Icon | Skill Name | Description | Type | Mastered | Prerequisites | |
Archer Mastery | Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed. | Passive | 15 | x | - | |
Double Shot | Fires two arrows at an enemy. | Active | 20 | x | - | |
Critical Shot | Increases Critical Hit Rate. | Passive | 20 | x | - | |
Sprite Summon | Summons a spirit to attack nearby enemies. | Active | 20 | x |
Wind Archer Basics
General Description
Attacking the enemy from a far, Wind Archers are guided by the spirit of wind, Ventus. Ventus can be summoned to guard or fight, and can imbue its power to the bow as well as its owner. When a rational mind meets infinite freedom, a Wind Archer is born.
Pros
- Highest attack range
- Highest ranged attack strength, thanks to critical shot
- Quick attack rate
Cons
- Not particularly good at close range, though knockback helps a lot
- Very unstable damage
- Arrows are used very quickly
Starting Out
So you've decided to volunteer for the Knights of Cygnus eh? Think you got what it takes? Well, before you can be a Knight, you've got to start from the bottom and work your way there. All Cygnus Knights start as a Noblesse, the Knights' very own version of the Beginner. But don't worry, you won't be one for long. Just follow the Knights' training, and you'll be up to level 10 in no time, and ready to pick your class.
Noblesse: Skills
Icon | Skill Name | Description | Type | Mastered | Terms Between Skills |
Three Snails | Hurls snail shells to attack monsters from long distance. | Active | 3 | - | |
Recovery | Enables the user to recover HP constantly for 30 sec. | Supportive | 3 | 10 Min | |
Nimble Feet | Enables the character to move around quickly for a short amount of time. | Supportive | 3 | 1 Min | |
Blessing of the Fairy | Skill Point will increase by 1 when the related character reaches above Lv.10. | Supportive | 20 | - | |
Empress's Blessing | Grants 1 skill level for every 5 levels your highest level Cygnus character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied. | Supportive | 30 | - | |
Echo of Hero | Increase weapon attack and magic attack on all players around. | Supportive | 1 | 2 Hours | |
Benediction of the Fairy | Cygnus's Blessing enhances your fighting spirit. Skill Points increase by 1 when a Cygnus Knight character reaches Lv. 30, 50, 70, 100 and 120. | Supportive | 5 | - | |
Noble Mind | Enhances Empress's Blessing effects | Passive | 6 | - |
Noblesse Skill Build
Level 2-4: +1 Nimble Feet
Level 5-7: +1 Recovery
You won't need three snails, as it's a useless skill passed level 10, and it takes up one of your precious Etc inventory slots.
Daysdarkness: Three snails no longer uses any snail shells, so really, it will not matter what you get for these skills
1st Job: Skills
Icon | Skill Name | Description | Type | Mastered | Prerequisites | |
Archer Mastery | Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed. | Passive | 15 | x | - | |
Double Shot | Fires two arrows at an enemy. | Active | 20 | x | - | |
Critical Shot | Increases Critical Hit Rate. | Passive | 20 | x | - | |
Sprite Summon | Summons a spirit to attack nearby enemies. | Active | 20 | x | - |
1st Job Skill Build
Max Double Shot Build:
Level 10: +1 Sprite Summon
Level 11-12: +3 The Eye of Amazon
Level 13: +2 The Eye of Amazon, +1 Double Shot
Level 14-19: +3 Critical Shot
Level 20: +2 Critical Shot, +1 Double Shot
Level 21-26: +3 Double Shot
Level 27-30: +3 Sprite Summon
Total: All skills maxed except Focus [0] and Sprite Summon [13]
Max Sprite Summon Build:
Level 10: +1 Sprite Summon
Level 11-12: +3 The Eye of Amazon
Level 13: +2 The Eye of Amazon, +1 Double Shot
Level 14-19: +3 Critical Shot
Level 20: +2 Critical Shot, +1 Sprite Summon
Level 21-26: +3 Sprite Summon
Level 27-30: +3 Double Shot
Total: All skills maxed except Focus [0] and Double Shot [13]
2nd Job: Skills
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Bow Mastery | Increases the weapon mastery and accuracy of bows. | Passive | 20 | x | - | |
Bow Booster | Doubles the attack speed of your weapon. Must have a bow equipped. | Supportive | 20 | x | Bow MasteryLv. 5 | |
Final Attack - Bow | Grants a chance to deal additional damage after an attack. Must have a bow equipped. | Supportive | 20 | x | Bow MasteryLv. 3 | |
Soul Arrow - Bow | Enables you to use your bow without consuming arrows for a fixed period of time. | Supportive | 10 | x | Bow BoosterLv. 5 | |
Double Jump | Jump a second time while in the air. | Supportive | 10 | x | - | |
Strafe | Fire multiple arrows at an enemy. | Passive | 20 | x | - | |
Storm Spike | Uses the wind to fire arrows that can attack multiple enemies. | Active | 20 | x | - | |
Wind Walk | Using the power of the storm, it hides one's body from the enemies for a moment. When attacking during the Windwalk state, it is possible to deal more damage. | Supportive | 10 | x | - |
2nd Job Skill Build
Projected build (will edit when I get there ingame):
Level 30: +1 Bow Mastery
Level 31: +2 Bow Mastery, +1 Final Attack
Level 32: +2 Bow Mastery, +1 Bow Booster
Level 33: +3 Bow Booster
Level 34: +1 Bow Booster, +2 Soul Arrow
Level 35-40: +3 Soul Arrow
Level 40-45: +3 Storm Breath
Level 46: +2 Storm Breath, +1 Thrust
Level 47-51: +3 Thrust
Level 52: +1 Thrust, +2 Bow Mastery
Level 53-56: +3 Bow Mastery
Level 57: +1 Bow Mastery, +2 Final Attack
Level 58-66: +3 Final Attack
Level 67-69: +3 Wind Walk
Level 70: +1 Wind Walk, +2 Bow Booster
Total: All maxed except Bow Booster [7]
3rd Job: Skills
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Arrow Rain | Fires a number of arrows into the sky, attacking up to 6 monsters at once. | Active | 20 | x | - | |
Concentrate | Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. | Supportive | 20 | x | - | |
Puppet | Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you. | Supportive | 15 | x | - | |
Hurricane | Launches arrows at a tremendous speed like a catastrophic rainstorm. Pressing the skill key will launch the arrows continuously. | Active | 30 | x | - | |
Bow Expert | Increases the bow mastery as well as weapon attack. Only applied with a bow in hand. | Passive | 20 | x | Bow MasteryLv. 20 | |
Eagle Eye | Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye. | Supportive | 5 | x | - | |
Wind Piercing | Inflicts a significant amount of damage to multiple monsters at once with a single powerful blow. Available only as Eagle Eye. | Active | 20 | x | Eagle Eye Lv. 1 | |
Wind Shot | Fires 3 arrows to inflict damage on a monster. Available only as Eagle Eye. | Active | 15 | x | Eagle Eye Lv. 1 | |
Evasion Boost | Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits. | Active | 10 | x | - | |
Mortal Blow | Has a chance to finish off an enemy with a single blow, and recover HP & MP. | Passive | 1 | x | - |
3rd Job Skill Build
Projected build (will edit when I get there ingame):
Level 70: +1 Albatross
Level 71-76: +3 Arrow Rain
Level 77: +2 Arrow Rain, +1 Bow Expert
Level 78-87: +3 Strafe
Level 88-93: +3 Bow Expert
Level 94: +1 Bow Expert, +2 Albatross
Level 95-96: +3 Albatross
Level 96: +1 Albatross, +2 Wind Shot
Level 97-102: +3 Wind Shot
Level 103-108: +3 Magnum Shot
Level 109: +2 Magnum Shot, + 1 Puppet
Level 110-115: +3 Puppet
Level 116: +1 Puppet, +2 Hurricane
Level 117-120: +3 Hurricane
Total: All maxed except Hurricane [14]