Description
The Magicians is an amazing group of their own. The polar opposite of their physical partners, Magicians rely on magic abilities rather than brute strength and force. There are three roads for the Magician: The fierce fighters of flame and toxin, the Fire and Poison Arch Mage; the frigid masters of the ice and the storms, the Ice and Lightning Arch Mage; and the supporting wizards of holy magic, the Bishop.
Although they contain the highest amount of MP in Maplestory, they also contain the lowest amount of HP. These issues are countered with protective skills among their job advancements.
Becoming a Magician
Requirement: Reach level 8 as a Beginner, then travel to Ellinia and talk to the Magician job instructor Grendel the Really Old. Once you become a Magician, you will be able to reset your stats. (Beginners automatically have 4 INT and 4 LUK).
Job Tree
Cleric | Priest | Bishop |
Skills
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
MP Boost | Permanently increases your Max MP. | Passive | 10 | x | - | |
Magic Guard | Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage. | Supportive | 15 | x | - | |
Magic Armor | Condenses magic into armor for a period of time to increase DEF. | Supportive | 15 | x | Magic Guard Level 3 | |
Energy Bolt | Consumes MP to attack one enemy. | Active | 20 | x | - | |
Magic Claw | Attack nearby enemies continuously by consuming MP. | Active | 20 | x | Energy Bolt Level 1 |