The maple world is in great peril from the forces of evil, and no one is there to stop it... Long ago, the Black Magician invaded the world, trying to capture it, or destroy it, but was thrawt by Five Legendary Heroes... With the heroes gone, and the black magician returning, there is no hope left for the Maple World...or is there?
Enter the Aran!
The Aran is one of the five heroes who faught the Black Magician, and was encased in ice. Years later, the Arans finally come back on the island of Rienne, which is eternally in winter because of the curse. Woken by a pale girl, the Aran tries to gain back his power, and his memories.
You are the Aran. The Aran is unique in the sence that they use polearms and attack really fast. Sorry, that is not unique, you say? What about the fact that they use a new combo system that improves their power? Yes.
The Aran class was developed in KMS and was recently released in MSEA. On december the 9th, the class will be debued in GMS.
I created this calculator because I first wanted to see for myself how the Aran would compare to other classes. Once I started this little project, though, I felt like I needed to show everybody how well they could do also. While not exactly powerful on singular hits, they are great mobbers in the sense that they can hit about 12 monsters at a time. They also do not get all of their attacks right away, but have to do quests to get the skills.
Here are the two versions:
You will need Microsoft Excel (Vista) for these links.
For Excel 97-2003
You will notice that when you raise the Mob number, your damage per hit lowers. All of this can be explained here. Basically, to make sure Arans are not over-powered, when you have more mobs, you do less damage per monster, but more over-all.
If you have any sudjestions, feel free to tell me.
Special thanks to:
-Fiel, for this great site and the tables
-Spadow for his amazing picture featured in my calculator
-Sybaris of the IronArrows guild of Bera for the calculator I used as a template
-...All of you guys for being freaking amazing with all of the support.
UPDATE: I have fixed the bug with the damage recieved in the .xls format. You now are able to see the numbers. I also modified the MIN damage since Devil pointed out I was just down-right wrong! =P
UPDATE for V3.8: I have updated this because of three reasons: There was not enough room to put all of your STR and DEX in (New max is 1500), when looking at the Monster Table, the monster you are currently on will be high-lighted, and critical combo was "out of whack". I changed critical combo so that it would stack 10 times and give 6% chance and 10% damage each time, because, apparently, we may have been wrong before. Now, better than ever, V3.8 has fixed these problems and per-peeves and is one step closer to perfection! Well done guys!
Updated my V3.8 files to include a Boss Flag on boss monsters, meaning that Smart KB will not work on those that were flagged.
Final note: I locked the cells so that you may change the numbers for damage, but are not able to steal it! Be warned!
__________________
Enter the Aran!
The Aran is one of the five heroes who faught the Black Magician, and was encased in ice. Years later, the Arans finally come back on the island of Rienne, which is eternally in winter because of the curse. Woken by a pale girl, the Aran tries to gain back his power, and his memories.
You are the Aran. The Aran is unique in the sence that they use polearms and attack really fast. Sorry, that is not unique, you say? What about the fact that they use a new combo system that improves their power? Yes.
The Aran class was developed in KMS and was recently released in MSEA. On december the 9th, the class will be debued in GMS.
I created this calculator because I first wanted to see for myself how the Aran would compare to other classes. Once I started this little project, though, I felt like I needed to show everybody how well they could do also. While not exactly powerful on singular hits, they are great mobbers in the sense that they can hit about 12 monsters at a time. They also do not get all of their attacks right away, but have to do quests to get the skills.
Here are the two versions:
Aran Calculator V3.8 Devil-Will-Cry
Earlier Vista Versions
You will need Microsoft Excel (Vista) for these links.
Earlier Excel 97-03 Versions
For Excel 97-2003
List of Features
You will notice that when you raise the Mob number, your damage per hit lowers. All of this can be explained here. Basically, to make sure Arans are not over-powered, when you have more mobs, you do less damage per monster, but more over-all.
If you have any sudjestions, feel free to tell me.
Special thanks to:
-Fiel, for this great site and the tables
-Spadow for his amazing picture featured in my calculator
-Sybaris of the IronArrows guild of Bera for the calculator I used as a template
-...All of you guys for being freaking amazing with all of the support.
UPDATE: I have fixed the bug with the damage recieved in the .xls format. You now are able to see the numbers. I also modified the MIN damage since Devil pointed out I was just down-right wrong! =P
UPDATE for V3.8: I have updated this because of three reasons: There was not enough room to put all of your STR and DEX in (New max is 1500), when looking at the Monster Table, the monster you are currently on will be high-lighted, and critical combo was "out of whack". I changed critical combo so that it would stack 10 times and give 6% chance and 10% damage each time, because, apparently, we may have been wrong before. Now, better than ever, V3.8 has fixed these problems and per-peeves and is one step closer to perfection! Well done guys!
Updated my V3.8 files to include a Boss Flag on boss monsters, meaning that Smart KB will not work on those that were flagged.
Final note: I locked the cells so that you may change the numbers for damage, but are not able to steal it! Be warned!
