MapleStory Guides


Thursday, January 7, 2010

KMS ver. 1.2.89 ~ The return of the Adventurers

Finally! The balance patch arrived.
Like I said, part three of the balance patch in the test server was the last one.

Everything from the test server is implemented in this patch. Including the Adventurer Rings.
I just noticed that the rings were nerfed. I edited my previous post about the Adventurer Rings.

Click here for the OLD stats.
These are the NEW stats:


Adventurer’s Cruel Ring
REQ LV: 30
Weapon Attack: +3
Magic Attack: +1
HP: +180
MP: +100
Has a 1% chance to instant kill 1 enemy
5% chance of dealing Critical Damage (20% Damage)


Adventurer’s Critical Ring
REQ LV: 30
Weapon Attack: +2
Magic Attack: +1
HP: +180
MP: +100
Has a 1% chance to instant kill 1 enemy
10% chance of dealing Critical Damage (10% Damage)


Adventurer’s Magical Ring
REQ LV: 30
Weapon Attack: +1
Magic Attack: +5
HP: +100
MP: +180
Has an 8% chance to stun an enemy for 6 seconds
5% chance of dealing Critical Damage (20% Damage)

And something new in this patch is that you can NOT wear Lilin’s Ring () and a Adventurer Ring (,,) at the same time. And you can only wear ONE Adventurer Ring.
This was applied and tested in the latest test server update and brought over to version 1.2.89.

It is probably for the best. People would be too overpowered if they could wear Lilin’s Ring along with these three Adventurer Rings.
I can’t imagine how many people are mad or happy at this moment.

For translated patch notes about the balance patch. ▼

Part 1
Part 2
Part 3

Yesterday there was a test server update that changed a few skills. Nothing major.

  • 파이어 에로우가 다수의 적을 공격할 수 있도록 변경 되었습니다.
  • The number of enemies Fire Arrow can attack has been increased.
    ┕ Can attack up to 3 enemies (Lv. 30)
    ┕ The Mob Count was 4.

  • 파이어 샷의 데미지가 상향 되었으며, 최대 6초간 화염 지속 데미지를 주도록 변경되었습니다.
  • Damage of Fire Shot has been increased, and it can now inflict 6 seconds of continuous fire damage.
    ┕ Damage increased from 150% → 160%. Fire Damage lasts for 6 seconds. (Lv. 30)
    ┕ Fire Damage lasted for 7 seconds instead of 6.

And the Guardian Chief of Oblivion is now weak to Poison, Ice and Lightning.



Viper skill updates