Another patch has hit Tespia, this time with literally all Zero buffs! And not even minor ones, they’re really big haha. There were some other changes but they’re less exciting.
There were these two chairs above added, I don’t actually watch Attack on Titan myself but Spadow (who provided the animation of it, thanks!) pointed out that its a reference to that show~
It seems they’re getting ready to add both Battle Monster’s League (they added some monsters) and the Commander Invasion system. The above images were added, they say:
- Defense Conditions
- Mission performed:
- Total defense contribution:
You can now buy recipes for the Van Leon set from Mutt in the Lion King’s Castle.
If you drop or break your Maple Leaf Emblem from the Adventurer story line, you can now buy another from Helena in Henesys for 580,000 mesos.
An autopilot riding button has been added to the world map. In addition, you can now use autopilot in Aqua Road, Ludus Lake, and Minar Forest!
Zero’s nametag has been updated, they now have a unique nametag.
Zero’s character card now gives 4%/6%/8%/10% bonus experience based on its rank. And by ‘bonus experience’ it means from monsters, like Mercedes’ link skill.
For premium hunting zones, the clear experience as well as experience from monsters inside has been increased. In addition, you no longer need to complete quests to gain access to them.
The Critias dungeon in Mirror World has had its daily entry limit increased to 3. A portal has been added to all Mirror World towns that allow you to return to Zero’s Temple.
Skill Changes
When you Tag out, the Assist skill that the other Zero uses will now use the complete Combination skill set instead of just one skill.
All skills’ vortexes, shockwaves, and electric fields now ignore Damage Reflect.
Beginner
- Rhinne’s Blessing: damage reduction has been increased from 10% to 15%, defense ignored has been increased from 5% to 10%
Transcendent
- Time Distortion: duration has been increased from 30 to 40 seconds, cooldown has been decreased from 180 to 120 seconds
- Rapid Time: duration of both the Detect and Strength buffs has been increased from 10 to 15 seconds
- Shadow Rain: damage has been increased from 1500% to 2000%
Alpha
- Tachi Mastery: attack boost has been increased from 15 to 50, in addition to existing effects Tachi Mastery now gives 30% defense ignore
- Divine Leer: minimum and maximum critical damage boosts have been increased from 30% to 50%, bleed effect’s duration has been increased from 10 to 15 seconds
- Moon Strike: damage has been increased from 160% to 200%
- Pierce Thrust: damage has been increased from 230% to 280%
- Shadow Strike: damage has been increased from 270% to 340%, blade’s damage has been increased from 270% to 340%
- Flash Assaulter: damage has been increased from 280% to 400%
- Spin Cutter: damage has been increased from 380% to 470%
- Advanced Spin Cutter: damage has been increased from 480% to 610%, blades’ damage has been increased from 480% to 610%
- Rolling Curve: damage has been increased from 580% to 680%, range has been adjusted to be more horizontal than vertical, distance moved has been increased
- Advanced Rolling Curve: damage has been increased from 730% to 830%, blades’ damage has been increased from 730% to 830%, range has been adjusted to be more horizontal than vertical, distance moved has been increased
- Rolling Assaulter: damage has been increased from 620% to 720%, range has been increased, distance moved has been increased
- Advanced Rolling Assaulter: damage has been increased from 770% to 870%, range has been increased, distance moved has been increased
- Wind Cutter: damage has been increased from 320% to 400%, vortex’s damage has been increased from 320% to 400%
- Wind Strike: damage has been increased from 350% to 500%
- Storm Break: damage has been increased from 460% to 560%, vortex’s damage has been increased from 460% to 560%
- Advanced Storm Break: damage has been increased from 640% to 770%, vortex’s damage has been increased from 640% to 770%, electric field’s damage has been increased from 200% to 300%
Beta
- Great Sword Mastery: attack boost has been increased from 40 to 100, damage per target less than the maximum number of enemies hit has been increased from 7% to 8%, in addition to existing effects Great Sword Mastery now gives 30% boss damage
- Solid Body: resistance to statuses and elements has been increased from 30% to 50%
- Critical Bind: chance to activate has been decreased from 6% to 5%, monster immunity duration has been decreased from 20 to 15 seconds
- Upper Slash: damage has been increased from 500% to 700%
- Power Stomp: damage has been increased from 530% to 750%
- Advanced Power Stomp: damage has been increased from 810% to 900%, shockwave’s damage has been increased from 810% to 900%
- Front Slash: damage has been increased from 540% to 800%
- Throwing Weapon: damage has been increased from 330% to 500%, number of monsters hit has been decreased from 8 to 6
- Advanced Throwing Weapon: damage has been increased from 530% to 700%
- Turning Drive: damage has been increased from 620% to 930%
- Whirl Wind: damage has been increased from 200% to 290%
- Advanced Whirl Wind: damage has been increased from 350% to 470%, duration has been increased from 5 to 7 seconds, pull range has been increased
- Giga Crash: damage has been increased from 650% to 900%
- Jumping Crash: damage has been increased from 650% to 800%, shockwave damage has been increased from 650% to 800%
- Earth Break: damage has been increased from 710% to 900%, shockwave damage has been increased from 710% to 900%
- Advanced Earth Break: damage has been increased from 950% to 1110%, shockwave damage has been increased from 950% to 1110%, electric field damage has been increased from 350% to 450%