A new patch has been released in Tespia, this time it actually brings significant content! Along with minor skill changes for many classes (no Adventurers sadly…), Battlemage and Wild Hunter were adjusted quite a bit! They have a bunch of new skills and a lot were removed.
In addition, there is a new theme dungeon and a new party quest available and some other content that might interest you, read on!
In order to make Link Skills more convenient, everyone first job or higher has received the beginner skill Link Management. Using this skill will let you see all your Link Skills to quickly move them through your account. They have also added a limit of 12 Link Skills per character (meaning that is the maximum you can have at one time).
The 2nd password UI has been reorganized! In addition, your second password must now include three of the following: numbers, lowercase letters, uppercase letters, special characters. It must be 6 ~ 16 characters long and you cannot repeat the same character 3 times in a row.
A new Autopilot Riding system has been added to go along with the Navigation system! You can now choose to pay a small fee (1500 mesos) in order to have your character move by itself to the map you wish to go to (I believe it only works in Victoria Island at the moment).
The clear experience of the Ice Knight’s Curse and Resurrection of the Hob King party quests has been increased.
The amount of party quest items required to get the special equipment from Moon Bunny’s Rice Cake, Resurrection of the Hob King, and Traces of the Goddess have been decreased.
A new theme dungeon for levels 30 and above, Fairy Academy Ellinel has been added! You can access it through Northern Woods: Giant Tree after talking to Pansy.
Here are the monsters for this area, I think they look much better than the ones they made for Colossus the Giant.
You can get some new items from here, including the Fairy Academy Honorary Teacher medal (2 to all stats, 120 HP and MP), Ellinel’s Bracelet (1 attack and magic attack, 5 slots), and Ellinel’s Wings (10 avoid, 5 speed, 3 slots). There’s also a scroll for the wings that give 1 to all stats at a 100% rate.
A new party quest, The Altar of Masteria has been added! It takes place in the theme dungeon Crimsonwood Citadel and requires 3 ~ 5 people levels 130~200 (I think it will be 250 in the real server though). The more diverse your party is, the more rewards you will receive. It can only be accessed once you have completed the quest “The Road to the Underworld”.
From what I can see in the data, it involves two jump quest maps called the Seal Rooms, where you must unlock the 5 Hero Statues while avoiding the giant pillars. I’m not sure if it requires the 5 jobs in your party though, probably not.After that, you’ll fight the fiveCrimsonwood Masters, each in their own room.
What’s interesting is that there is the same room as in GMS, with the map outlining Versal’s attack on Masteria, it even has Naricain! Currently, kMS does not have anything other than Crimsonwood Citadel, which is much different than what is shown. It’s possible this might just be a place holder. We have the bonus room as well, with many chests.
I believe if you do this you can get the One who Seeks Masteria medal which gives 7 to all stats and 1 attack and magic attack.
There’s also the Masteria Shoulderpad, it has two versions. One is level 13 and gives 6 to all stats, 3 attack and magic attack, with 1 slot (but it’s time limited). The other is level 130 and gives 5 to all stats, 4 attack and magic attack with 0 slots. It does not expire but neither of them can have potential.
Let’s go through the skill changes now! First off will be the simple ones and after that, I’ll outline the removed skills for Battlemage and Wild Hunter and then their new skills.
In terms of mastery books, Finish Blow will turn into Prime Blow, Dark Genesis will turn into Crushing Hand, and Flash Rain will turn into Assistant Hunting Unit. There will be a new book for Staff Expert and Advanced Dark Aura/Advanced Yellow Aura books will become useless.
Mercedes
- Final Attack (2nd): secondary arrow’s damage has been increased from 50% to 75%
- Unicorn Spike (3rd): debuff will no longer be removed after a certain number of hits, it will stay for its entire duration
- Advanced Final Attack (4th): secondary arrow’s damage has been increased from 80% to 120%
- Legendary Spear (4th): number of hits has been increased from 2 to 3, cooldown has been removed
- Lightning Edge (4th): cooldown has been removed
- Elvish Blessing (Hyper): duration has been increased from 30 seconds to 60 seconds
Knights of Cygnus
- Elemental Expert (beginner): elemental property reduction has been decreased from 100% to 50%
Wind Breaker
- Trifling Whim (2nd): will no longer trigger damage reflect
- Albatross (3rd): no longer covers Cash capes
- Storm Bringer (Hyper): will no longer trigger damage reflect
Aran
- Double Swing (1st): damage has been increased from 250% to 300%
- Combo Smash (1st): damage has been increased from 480% to 540%
- Triple Swing (2nd): damage has been increased from 500% to 600%
- Final Charge (2nd): damage has been increased from 230% to 330%
- Combo Fenrir (2nd): damage has been increased from 480% to 580%
- Full Swing (3rd): Double Swing’s damage boost has been increased from 205% to 260%, Triple Swing’s damage boost has been increased from 570% to 740%
- Final Toss (3rd): damage has been increased from 400% to 520%
- Combo Judgement (3rd): damage has been increased from 550% to 640%
- Combo Critical (3rd): critical chance boost per 10 Combo has been increased from 3% to 10%
- Blessing Maha (3rd): duration has been increased from 100 seconds to 200 seconds
- Over Swing (4th): Double Swing’s damage boost has been increased from 400% to 520%, Triple Swing’s damage boost has been increased from 490% to 640%
- Final Blow (4th): damage has been increased from 355% to 480%
- Combo Tempest (4th): damage has been increased from 790% to 930%
- Combo Barrier (4th): damage reduction has been increased from 20% to 25%
Evan
- Lightning Bolt (3rd): damage has been increased from 340% to 380%
- Ice Breath (4th): damage has been increased from 470% to 520%
- Spell Mastery (4th): magic attack and critical chance boosts have been increased from 10 to 15 and 10% to 15%
- Magic Flare (5th): damage has been increased from 510% to 610%
- Killing Wing (7th): damage has been increased from 500% to 600%
- Breath (7th): damage has been increased from 700% to 840%, range has been increased
- Magic Resistance (7th): resistance has been increased from 20% to 25%
- Earthquake (8th): damage has been increased from 720% to 860%, range has been increased
- Illusion (9th): damage has been increased from 380% to 410%, range has been increased
- Flame Wheel (9th): damage has been increased from 390% to 420%
- Blaze (10th): damage has been increased from 420% to 450%
- Blessing of Onyx (10th): magic attack has been increased from 35 to 45, duration has been increased from 180 seconds to 300 seconds
Kaiser
- Command (beginner): Command skills no longer require a specific number of attacks, you can now use the Command key combinations while your basic attack is being performed
- Will of Sword (2nd): cooldown has been decreased from 20 seconds to 10 seconds
- Impact Wave (2nd): key combination has been changed to ↑ + Command while attacking
- Petrified (3rd): duration has been increased from 40 seconds to 60 seconds, number of monsters hit has been increased from 6 to 8, chance to slow has been increased from 50% to 70%
- Chain Pulling (3rd): chance to stun has been increased from 80% to 95%
- Wingbeat (3rd): key combination has been changed to Jump + Command while attacking
- Advanced Will of Sword (4th): cooldown has been decreased from 20 seconds to 10 seconds
- Sword Strike (4th): key combination has been changed to ↓ + Command while attacking
- Giga Slasher (4th): key combination has been changed to Giga Slasher key while attacking
- Blue Streak (4th): key combination has been changed to ← + Command while attacking
Angelic Burster
- Sting Explosion (2nd): damage has been increased from 500% to 600%
- Soul Seeker (3rd): chance to recreate orbs has been increased from 70% to 85%, a maximum number of recreations of 7 has been added, no longer triggers damage reflect
- Land Crash (3rd): damage has been increased from 700% to 760%
- Trinity (4th): maximum number of stacks has been decreased from 6 to 3, passive effect of 15% damage and defense ignore has been added
- Primal Roar (4th): damage has been increased from 1000% to 1160%
Demon Avenger
- Exceed: Execution (4th): number of enemies hit has been increased from 4 to 6
- Armor Break (4th): damage has been increased from 300% to 350%
- Shield Chasing (4th): cooldown has been decreased from 12 seconds to 6 seconds, no longer triggers damage reflect
- Enhanced Exceed (4th): extra attack’s number of monsters hit has been increased from 1 to 2
Phantom
- Acute Sense (3rd): critical chance has been increased from 30% to 35%
- Luck of Phantom Thief (3rd): cooldown has been decreased from 900 seconds to 600 seconds
- Pray of Aria (4th): damage boost has been increased from 20% to 30%
Xenon
Xenon’s damage formula was adjusted.
- Multilateral I (beginner): all boosts have been decreased from 5% to 3%
- Incline Power (1st): all stats boost has been decreased from 10 to 5
- Multilateral III (2nd): all boosts have been decreased from 10% to 7%
- Quicksilver Sword: Focus (2nd): damage has been decreased from 248% to 240%
- Linear Perspective (2nd): all stats boost has been decreased from 20 to 10
- Combat Switching: Explode (3rd): damage has been increased from 170% to 200%, number of monsters hit has been decreased from 8 to 6, number of hits has been decreased from 4 to 3
- Diagonal Chase (3rd): damage has been decreased from 300% to 260%
- Aegis System (3rd): cooldown of 1.5 seconds has been added in between missiles
- Dual Breed Defensive (3rd): all stats boost has been decreased from 30 to 15
- Multilateral V (4th): all boosts have been decreased from 20% to 10%
- Multilateral VI (4th): all boosts have been decreased from 10% to 5%
- Blade Dancing (4th): damage has been decreased from 300% to 225%, number of monsters hit has been increased from 6 to 8
- Purge Lob Masquerade: Snipe (4th): damage has been decreased from 450% to 432%, number of hits has been decreased from 6 to 5, range has been increased
- Purge Lob Masquerade: Laser (4th): damage has been decreased from 405% to 344%, number of monsters hit has been decreased from 12 to 8
- Purge Lob Masquerade: Bomb (4th): damage has been decreased from 498% to 398%
- Ooparts Code (4th): duration has been decreased from 45 seconds to 30 seconds, all stats boost has been decreased from 40 to 20, damage boost has been decreased from 50% to 30%
- Offensive Matrix (4th): stance effect has been increased from 40% to 50%
Battlemage
Removed Skills
- Triple Blow (1st)
- Dark Aura (1st)
- Finish Attack (1st)
- Quad Blow (2nd)
- Hyper Dark Chain (2nd)
- Yellow Aura (2nd)
- Advanced Blue Aura (3rd)
- Death Blow (3rd)
- Dark Lightning (3rd)
- Revive (3rd)
- Advanced Dark Aura (4th)
- Advanced Yellow Aura (4th)
- Finish Blow (4th)
- Dark Genesis (4th)
- Dark Lightning – Reinforce/Split Damage/Cooltime Reduce (Hyper)
- Battleking Bar (Hyper)
- Union Aura (Hyper)
New/Changed Skills
First Job
- First Blow: Summon a giant staff to attack up to 8 enemies in front of you for 200% damage 2 times. (max level: 20)
- Red Aura: Your body creates a red aura that surrounds you and your party members’ bodies, increasing your damage by 10%. Can be used with other Auras. (max level: 20)
- Art of Staff: Gain knowledge of how to handle your staff, increasing your magic attack by 20 as well as your speed, jump, and maximum speed by 20%. (max level: 20)
- Teleport: max level has been decreased from 15 to 5
Second Job
- Second Blow: Summon a giant staff to attack up to 8 enemies in front of you for 290% damage 2 times. (required skill: level 10 First Blow) (max level: 20)
- Force Hand: Summon a huge hand that pushes up to 8 enemies away while dealing 175% damage 3 times. (max level: 20)
- Green Aura: Your body creates a green aura that surrounds you and your party members’ bodies, increasing your speed by 20% and your attack speed by 1 stage. Can be used with other Auras. (max level: 20)
- Staff Booster: attack speed boost has been decreased from 2 stages to 1 stage
- Blood Drain: max level has been decreased from 15 to 10
Third Job
- Third Blow: Summon a giant staff to attack up to 8 enemies in front of you for 290% damage 3 times. (required skill: level 10 Second Blow) (max level: 20)
- Grasping Hand: Summon a giant hand to grasp up to 8 enemies in front of you, dealing 245% damage 3 times and slowing them for 80% for 6 seconds. (max level: 20)
- Blue Aura: skill icon and effect have been renewed
- Teleport Mastery: max level has been increased from 5 to 10, damage has been increased from 340% to 390%, Teleport range boost has been increased from 20 to 30
- Super Body: effects were not changed (all Aura effects are doubled, each still has their own seperate duration), max level has been increased from 10 to 20, required skills have been changed to level 10 Red Aura, Green Aura, and Blue Aura
Fourth Job
- Prime Blow: Summon a giant staff to attack up to 8 enemies in front of you for 330% damage 4 times with 25% increased critical chance and a 90% chance to stun for 4 seconds. (required skill: level 10 Third Blow) (max level: 30)
- Crushing Hand: Summon a giant hand to crush up to 8 enemies in front of you, dealing 570% damage 3 times with a 90% chance to stun for 4 seconds. (max level: 30)
- Refine Red: While using Red Aura, your damage boost will be increased to 20% and your attacks will have a 50% chance to inflict 260% damage over time every second for 8 seconds (can stack up to 3 times). Passively increase your magic attack by 10. (required skill: level 20 Red Aura) (max level: 10)
- Refine Green: While using Green Aura, your speed boost will be increased to 35% and your attack speed will be increased by 2 stages. It will also give 20% avoid chance and your attacks will decrease your enemies’ speed by 30%. Passively increase your evasion rate by 20%. (required skill: level 20 Green Aura) (max level: 10)
- Refine Blue: While using Blue aura, 10% of the distributed damage will be absorbed and your party’s defenses will be increased by 50%. Passively increase your resistance to states and elements by 20%. (required skill: level 20 Blue Aura) (max level: 10)
- Staff Expert: Your mastery over the staff is increased to 70% as well as your magic attack by 30 and your minimum critical damage by 15%. (max level: 30)
- Battle Rage: cooldown has been removed
- Shelter: cooldown has been decreased from 7 minutes to 5 minutes
Hyper
- Prime Blow – Reinforce: Prime Blow’s damage is increased by 20%. [required level: 155]
- Prime Blow – Ignore Guard: Prime Blow’s defense ignored is increased by 20%. [required level: 177]
- Prime Blow – Boss Killer: Prime Blow’s damage against bosses is increased by 20%. [required level: 195]
- Battle Master: Become a master of battle, fighting without fear, increasing your stance by 100%, your maximum critical damage by 20%, and your damage cap by 5,000,000. [required level: 150]
- Another Blow: Hit up to 8 enemies with a giant staff for 330% damage 6 times. Automatically activated after Prime Blow is used. [required level: 170]
- Cyclone – Reinforce: required level has been increased to 155
- Cyclone – Extra Target: required level has been increased to 177
- Cyclone – Cooltime Reduce: required level has been increased to 195
Wild Hunter
Removed Skills
- Crossbow Booster (1st)
- Mine (2nd)
- Silver Hawk (2nd)
- Wild Trap (3rd)
- Blind (3rd)
- Dodge (3rd)
- Flash Rain (4th)
- Chemical Shell (4th)
- Wild Vulcan – Add Range (Hyper)
- Drill Container (Hyper)
New/Changed Skills
First Job
- Automatic Shooting Device: Incorporating Resistance technology into your crossbow makes it easier to fire, increasing your attack by 20, accuracy by 400 and 10%, and your range by 50. (max level: 20)
Second Job
- Crossbow Booster: Increase the attack speed of your crossbow by 2 stages for 200 seconds. (required skill: level 5 Crossbow Mastery) (max level: 10)
- Final Attack: skill icon and effects have been renewed
- Jaguar Roar: damage has been increased from 280% to 325%, stun duration has been increased from 4 seconds to 7 seconds, max level has been increased from 5 to 15
Third Job
- Flurry: Your DEX is increased by 30 and your evasion rate by 30%, if you successfully avoid an attack, all your attacks for the next second will be criticals. (max level: 15)
- Beast Form: new effect of increasing your attack speed by 1 stage has been added, max level has been decreased from 30 to 20
- Claw Cut: damage has been decreased from 300% to 200%, damage absorbed as HP has been increased from 5% to 10%, delay has been decreased, max level has been increased from 10 to 20
Fourth Job
- Assistant Hunting Unit: Borrow Resistance technology to set up a hunting unit that provides auxiliary fire, dealing 220% damage 2 times every 0.25 seconds on up to 8 monsters for 4 seconds. There is a cooldown of 8 seconds. (max level: 30)
- Extend Magazine: With a special Resistance crossbow magazine, you will be able to fire stronger arrows, increasing your damage by 10% and all stats by 20% for 130 seconds. (max level: 20)
- Advanced Final Attack: skill icon and effects have been renewed
- Sonic Boom: damage has been increased from 200% to 260%, delay has been decreased
Hyper
- Wild Vulcan – Boss Killer: Wild Vulcan’s damage on bosses is increased by 20%. [required level: 195]
- Rampage as One: Your Jaguar and your soul unite as one in an explosion of rage, dealing 500% damage 9 times on up to 12 enemies in front of you. There is a cooldown of 90 seconds. [required level: 170]
- Silent Rampage: damage boost has been decreased from 20% to 10%, Final Attack activation rate has been decreased from 100% to 90% (in total), cooldown has been removed